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Demolition charges?
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Post Demolition charges? 
How do you use demolition charges without blowing yourself up? If they are placed on a hold order, you cannot move away before they blow up in the enemy's next shooting phase with a 10cm radius of effect, unless it means the next-next shooting phase? What am I missing?


Can they be thrown?

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Aha, found the answer in the errata, a free 10cm move after placement. This seems a bit of a contrived afterthought. Wouldn't it be better to allow placement during a movement action? The free 10cm move allows support weapons to fire and move in the same impulse, plus denies the defender Opp fire during placement. If you allowed placement during an advance then the engineers could move to a structure, place charge, then move away for example.

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Could do, we wanted to try to represent the placement etc of the charges rather than just running up and throwing them on "Call of Duty style. Maybe a reduction in the movement to represent placing the charge.

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Would be better if they just made a fall back move after placing them IMO.

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I like the fall back idea i have say, in theory it would be quite fitting in my book.. You could also look at the fanatical aspects or heroics and say the soldier wanted to stay and defened the charges knowing they were going to likley dei in the explosion, (ie russian fanatics, german city defenders etc.. ) they can take a disc test to see if they are brave enough to do so, or the impending death gets too much for them and they break and run.

Well its a theory at least..lol. have to see how it might go in a game or two.


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